Still a work in progress, but this is what I handed in for my final project! All done in about the course of 2 weeks.
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My character design for a Kinect PC game called "Tickle Monster" that is the final project of four senior CSE majors at my school. The game is currently in the semifinals of Microsoft's global Imagine Cup game design competition:
The game aims to help autistic children improve their skills in learning to recognize and interpret facial cues. The monster character that the seniors are currently using in the game is way too scary looking for kids, so they asked a few of us in my animation class to model, texture, rig, and animate some cute, approachable-looking monsters. The game will have a "pick your character" option on the startup screen, and the game settings are able to be customized by a parent at any time to suit their child's needs. The game was designed with recognition that each child learns differently, therefore a customizable interface was necessary. The child can even record his or her own laughter into the game so that when the monster smiles and laughs, they will hear their own laugh.